Metaworld (working title) is an online RPG focusing on creating an autonomous virtual world, playable by a few hundreds players, with a gameplay built around player-driven systems (city building, crafting, economy…), and community interactions/competitions.
Features include:
- Vast open world (half-handcrafted, half-generated)
- Player built cities, factions and guilds
- Personal housing
- Traditional target-based combat
- Flexible class system
- Skill/Gear-based progression: no levelling
- Deep crafting and gathering systems
- Craft oriented equipments and economy
- Autonomous environment with procedurally generated content
The development is still ongoing, with a release planned for 2016.
eu quero muito jogar
I work to make it happen :)
Is this game out yet? also Is this based on the book Tapper Twins Go To War?
It’s not out yet, the game is still in its mid stage of development.
yea I read that book. Diffrent game though.
i would be so happy if it were to be based off of tapper twins go to war
It isn’t based on “The Tapper Twins Go To War”, no. I haven’t read the book depicting the game of the same name, but considering that the set of features I’m planning for mine is already unusual for the genre, it is likely to end up very different from the book’s depictions.
can i download a debug testing version of the game, or the game at all?
There is no version available at this time.
when will it come out
No fixed date at the moment, as I’m still in mid-development. As soon as possible will be my answer ;)
How do u download it and does it cost $$$
Hello, it is not yet available, as it is still in development.
will you be abel to build? looks like great game looking forward to it
You will indeed be able to build, in this case, player cities, and inside a personal housing space. However, there won’t be building along the lines of what Minecraft offers, for example.
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is meta world out yet
The game is not available yet, it’s still in development.
is it an online free game
and can u play with friends online
It’s an online game, so yes, it will be playable with friends. However, it’s not currently planned to be free.
I tried metaworld, BUT IT SAID THE WEBSITE EXPIRED!!!!!!!!!!!!
If you tried something named Metaworld, that wasn’t anything related to the game I’m developing, since it’s not available at the moment.
pls read Tapper Twins go to war Modrain
I’m aware of the book and that it features a game named Metaworld, but I don’t think it’s ever been published where I live. I might check it out of curiosity if it does at some point!
WHEN CAN I PLAY IT?
When it will have an amount of content I’ll deemed decent enough to make the game pubicly testable. The road ahead is still fairly long.
When it is ready to be tested, can you send me a download link, so I can see?
Hello, at the moment I don’t have a mailing list for this, but I’ll add a registration page at some point for players who’d be willing to participate to early tests. I’ll add a blog entry when it’ll be possible to register,
Can you make a free, pre-order, beta registration? My email is dobbyhephaestus@gmail.com.
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How much do you think it will cost?
The initial estimates and cost projections I did are now long outdated, and need to be redone, But to give you a rough idea, at the time I did three scenarios with prices ranging from 20€/$25 to 40€/$50. That was assuming the game would be buy-to-play, i.e. without subscription or cash shop to sustain server costs. It’s something that could change.
Please include a V-sync feature. My major beef with Cubeworld! …That and it being… not.
Well, if I can’t do anything about Cube World (unfortunately), I can certainly add a V-Sync option to the graphics settings.
I often switch V-Sync on and off to ensure framerate stability, so, exposing the option to the players should be fairly quick. You can consider it done ;)
Hello there I luv the tapper twins go to war book
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I’ve been interested in this game for a while so when you release a beta for beta testers i would gladly appreciate if you send me one because i’m a crazy fan over this game because of the roleplay style